Creating wheels gaps and cars' bottom is, as a rule, the final step in creating the
cars' body. Of cause, you can also create interior, mirrors and wheels after it, but
currently, this step will be the last modelling step.
Switch to front view and place axis center in the depth of these wells:
Disable background images in the views by unchecking Background\Image\Show Image
option in Views' popup menu.
Then hide all unnecessary vertices and switch to side view:
Create the following faces in the gap:
Then, using the Create\Faces\Fan tool, fill with faces two holes:
... and the same way the second hole to get the following:
Finally, move depth vertices aside to make the gap bigger:
To create cars' bottom you have to hide all the vertices, except the lowest vertices
in side view. It will look like this:
Notice, that I placed axis center on the level of the cars' bottom (not higher,
not lower).
The following image illustrates, how to fill with faces the bottom of the car. You can do
it in the Top view with Create\Faces\Fan tool. The left image is what you
have, the middle is what have to be filled with faces and the right is how it can be done:
As a result we got the cars' volume:
This file is HERE.
You can also create mirrors and other detalis here. As for the wheels - it's a topic
for the whole chapter and will follow few later.
|