ZModeler basics

ZModeler2 Basic Lessons

Table of contents:

Lesson #1
Introduction, Installing, Running
User interface
Working with views
Basic editing
Objects Browser, hierarchy
Axes and Modes
Editing Levels
Beyond this lesson
Lesson #2
Tools in your hands
"Create..." tools
"Display..." tools
"Modify..." tools
Conclusion
Lesson #3
Introduction to modelling
Context menu, Properties
Units and tracing images
Modelling vehicle's side
Modelling Front and Rear
Wheel weels and bottom
Conclusion