ZModeler2 Basic Lessons
Table of contents:
- Lesson #1
- Introduction, Installing, Running
- User interface
- Working with views
- Basic editing
- Objects Browser, hierarchy
- Axes and Modes
- Editing Levels
- Beyond this lesson
- Lesson #2
- Tools in your hands
- "Create..." tools
- "Display..." tools
- "Modify..." tools
- Conclusion
- Lesson #3
- Introduction to modelling
- Context menu, Properties
- Units and tracing images
- Modelling vehicle's side
- Modelling Front and Rear
- Wheel weels and bottom
- Conclusion